![]() ![]() The panic level of a country will be reflected on the content of the news headlines displayed under the world map at the Situation Room. On Impossible Difficulty, all 16 countries will have a level 2 panic. On Classic difficulty, 50% of the Council countries will already be at a level 2 panic. On the Easy and Normal difficulties all countries will start with a level 1 panic. For specifics on how countries stop supporting XCOM see Defections. Each country has a panic value of 1 to 5, and a country has a high chance of leaving the project if its panic level is 5 at the end of a month. ![]() As the Commander, it's your task to keep this from happening. Panic is the mechanic that will make you lose the game, once you have enough (8) countries reach high enough panic to leave the
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